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The Archer: Ruka, Racquel, Thomas, Rennie, Holmes, Shirou, Hagaru. While it still largely played as a tactical RPG, the game featured fundamental differences from the first game, including character movement operating on a hexagonal layout instead of a square grid, being able to temporarily recruit random civilians by interacting with them, and being able to recruit them permanently if certain criteria are met.
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Runan The son of the Duke of Razelia, one of the four Dukedoms of the Republic of Reeve. Crutch Character: In theory, this would be Eugen, but he isn't a playable unit. Fire Emblem Wiki is a FANDOM Games Community.
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Tear Ring Saga is a game developed by Shouzou Kaga, creator of Fire Emblem, after his departure from Intelligent Systems post FE Thracia 776. Two official game guides were released in June and July 2001, both by Enterbrain. Despite his retirement, Kaga later revived the idea for Vestaria Chronicle as a freeware indie game, Vestaria Saga I, the first entry in a planned trilogy unrelated to TearRing Saga. , While these initial changes allowed the game to be released as scheduled on May 24, 2001, Nintendo sued Tirnanog and publisher Enterbrain for still infringing on game licenses and copyrights shortly after release in July. After the fall of his father's principality, he escaped and went into hiding in a nearby port-town. Hardcore Gaming 101 praised the game for successfully emulating the Fire Emblem formula, stating that "For a clone, it's exceptionally well done, and the 32-bit graphics of the PlayStation look significantly better than any of the 2D entries in the Fire Emblem series. NintendoLife similarly compared the situation to Koji Igarashi creating a Castlevania spiritual sequel with Bloodstained after leaving Konami.